Here are various collaboration projects I have worked on.
During my final year at University a few of us decided we wanted to make a prototype in our own time and we displayed this game in our Degree Show exhibition thanks to our tutors. This game was called MarBrawl and was created by myself and 9 others over 1 week. As a Props/Level Artist I iterated some level ideas and created block-outs for the visual development artists to use, and modeled and unwrapped some of the 3D assets.
In my second year of University I competed in a week long game jam with 4 other Games Art students. Our game was called Kelvin's Kitchen Adventures and I created a lot of 2D sprites to use in game. I predominantly used Don't Starve as a reference for the art style which was agreed on by the team.
All these projects were a team effort, and it was a great experience taking on different roles and working with others.