Here is a selection of assets I created and implemented in the unreleased title Legacy. It was aimed at mobile platform, all images rendered within Unity in the design table scene. I made a variety of parts to give players as much choice as possible to create their own products. I used custom tools (made by our programmers) in Unity to set them up. Everything modelled in Maya, unwrapped manually to a texture atlas and imported into Unity. 2 texture atlases were used, one for majority of parts and one for all food assets.
I also helped create the visuals on the design table too.
Massive thank you to the artist that helped me along the way; Paul McLaughlin, Mattia Neilli, Annah Wootten and Francesca Ross